adding Bytes() to MaskBit
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@ -1,5 +1,12 @@
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package bitmask
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package bitmask
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import (
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"bytes"
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"errors"
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"encoding/binary"
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"math/bits"
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)
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// MaskBit is a flag container.
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// MaskBit is a flag container.
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type MaskBit uint
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type MaskBit uint
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@ -62,6 +69,46 @@ func (m *MaskBit) ToggleFlag(flag MaskBit) {
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return
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return
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}
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}
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/*
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Bytes returns the current value of a MasBit as a byte slice (big-endian).
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If trim is false, b will (probably) be 4 bytes long if you're on a 32-bit size system,
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and b will (probably) be 8 bytes long if you're on a 64-bit size system. You can determine
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the size of the resulting slice via (math/)bits.UintSize / 8.
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If trim is true, it will trim leading null bytes (if any). This will lead to an unpredictable
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byte slice length in b, but is most likely preferred for byte operations.
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*/
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func (m *MaskBit) Bytes(trim bool) (b []byte) {
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var b2 []byte
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var size int = bits.UintSize / 8
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var err error
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b2 = make([]byte, size)
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switch s := bits.UintSize; s {
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case 32:
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binary.BigEndian.PutUint32(b2[:], uint32(*m))
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case 64:
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binary.BigEndian.PutUint64(b2[:], uint64(*m))
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default:
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err = errors.New("unsupported Uint/system bit size")
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panic(err)
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}
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if trim {
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b = bytes.TrimLeft(b2, "\x00")
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return
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} else {
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b = b2
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return
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}
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return
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}
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// Value returns the current raw uint value of a MaskBit.
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// Value returns the current raw uint value of a MaskBit.
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func (m *MaskBit) Value() (v uint) {
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func (m *MaskBit) Value() (v uint) {
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