Adding env.HasEnv for single-value env exist logic
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@ -118,3 +118,17 @@ func GetPidEnvMapNative(pid uint32) (envMap map[string]interface{}, err error) {
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return
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}
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/*
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HasEnv is much like os.LookupEnv, but only returns a boolean for
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if the environment variable key exists or not.
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This is useful anywhere you may need to set a boolean in a func call
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depending on the *presence* of an env var or not.
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*/
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func HasEnv(key string) (envIsSet bool) {
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_, envIsSet = os.LookupEnv(key)
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return
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}
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