what a rabbithole. lots of goodies now.
This commit is contained in:
60
envs/.TODO.go.UNFINISHED
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60
envs/.TODO.go.UNFINISHED
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package envs
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/*
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EnvMapper contains the environment variables as grouped by their basic type.
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If a variable's type cannot be determined, it's placed in Strings.
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If a variable's type is a list, it will be an []interface{} as each item may be a different variable type.
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It essentially is the same as EnvMap except with the types split out for convenience.
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*/
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type EnvMapper struct {
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Booleans map[string]bool `json:"bools"`
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Numbers map[string]int `json:"nums"`
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Strings map[string]string `json:"strings"`
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Lists map[string][]interface{} `json:"lists"`
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}
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// GetEnvMapper returns a pointer to a populated EnvMapper.
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func GetEnvMapper() (e *EnvMapper, err error) {
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var em map[string]interface{}
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var env EnvMapper
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env = EnvMapper{
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Booleans: nil,
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Numbers: nil,
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Strings: nil,
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Lists: nil,
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}
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for k, v := range em {
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switch t := v.(type) {
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case bool:
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if env.Booleans == nil {
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env.Booleans = make(map[string]bool, 0)
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}
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env.Booleans[k] = t
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continue
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case int:
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if env.Numbers == nil {
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env.Numbers = make(map[string]int, 0)
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}
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env.Numbers[k] = t
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continue
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case []interface{}:
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if env.Lists == nil {
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env.Lists = make(map[string][]interface{}, 0)
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}
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env.Lists[k] = t
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case string: // the "default" since everything could probably be typeswitched to a string otherwise.
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if env.Strings == nil {
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env.Strings = make(map[string]string, 0)
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}
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env.Strings[k] = t
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}
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}
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*e = env
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return
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}
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11
envs/consts.go
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11
envs/consts.go
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@@ -0,0 +1,11 @@
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package envs
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import (
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`regexp`
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)
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// Compiled regex patterns.
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var (
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reMaybeInt *regexp.Regexp = regexp.MustCompilePOSIX(`^(?P<sign>\+|-)[0-9]+$`)
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reMaybeFloat *regexp.Regexp = regexp.MustCompilePOSIX(`(?P<sign>\+|-)?[0-9]+\.[0-9]+$`)
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)
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120
envs/funcs.go
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120
envs/funcs.go
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@@ -0,0 +1,120 @@
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package envs
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import (
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`bytes`
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`errors`
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`fmt`
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`io/ioutil`
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`os`
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`strings`
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`r00t2.io/sysutils/internal`
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`r00t2.io/sysutils/paths`
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)
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// GetPathEnv returns a slice of the PATH variable's items.
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func GetPathEnv() (pathList []string, err error) {
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var pathVar string = internal.GetPathEnvName()
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pathList = make([]string, 0)
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for _, p := range strings.Split(os.Getenv(pathVar), string(os.PathListSeparator)) {
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if err = paths.RealPath(&p); err != nil {
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return
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}
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pathList = append(pathList, p)
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}
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return
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}
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// GetEnvMap returns a map of all environment variables. All values are strings.
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func GetEnvMap() (envVars map[string]string) {
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var envList []string = os.Environ()
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envVars = envListToMap(envList)
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return
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}
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/*
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GetEnvMapNative returns a map of all environment variables, but attempts to "nativize" them.
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All values are interfaces. It is up to the caller to typeswitch them to proper types.
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Note that the PATH/Path environment variable (for *Nix and Windows, respectively) will be
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a []string (as per GetPathEnv). No other env vars, even if they contain os.PathListSeparator,
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will be transformed to a slice or the like.
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If an error occurs during parsing the path env var, it will be rendered as a string.
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All number types will attempt to be their 64-bit version (i.e. int64, uint64, float64, etc.).
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If a type cannot be determined for a value, its string form will be used
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(as it would be found in GetEnvMap).
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*/
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func GetEnvMapNative() (envMap map[string]interface{}) {
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var stringMap map[string]string = GetEnvMap()
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envMap = nativizeEnvMap(stringMap)
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return
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}
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/*
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GetPidEnvMap will only work on *NIX-like systems with procfs.
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It gets the environment variables of a given process' PID.
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*/
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func GetPidEnvMap(pid uint32) (envMap map[string]string, err error) {
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var envBytes []byte
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var envList []string
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var envArr [][]byte
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var procPath string
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var exists bool
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envMap = make(map[string]string, 0)
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procPath = fmt.Sprintf("/proc/%v/environ", pid)
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if exists, err = paths.RealPathExists(&procPath); err != nil {
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return
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}
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if !exists {
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err = errors.New(fmt.Sprintf("information for pid %v does not exist", pid))
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return
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}
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if envBytes, err = ioutil.ReadFile(procPath); err != nil {
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return
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}
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envArr = bytes.Split(envBytes, []byte{0x0})
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envList = make([]string, len(envArr))
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for idx, b := range envArr {
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envList[idx] = string(b)
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}
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envMap = envListToMap(envList)
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return
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}
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/*
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GetPidEnvMapNative, like GetEnvMapNative, returns a map of all environment variables, but attempts to "nativize" them.
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All values are interfaces. It is up to the caller to typeswitch them to proper types.
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See the documentation for GetEnvMapNative for details.
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*/
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func GetPidEnvMapNative(pid uint32) (envMap map[string]interface{}, err error) {
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var stringMap map[string]string
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if stringMap, err = GetPidEnvMap(pid); err != nil {
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return
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}
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envMap = nativizeEnvMap(stringMap)
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return
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}
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85
envs/utils.go
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85
envs/utils.go
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@@ -0,0 +1,85 @@
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package envs
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import (
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`strconv`
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`strings`
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`r00t2.io/sysutils/internal`
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)
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// envListToMap splits a []string of env var keypairs to a map.
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func envListToMap(envs []string) (envMap map[string]string) {
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var kv []string
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var k, v string
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envMap = make(map[string]string, 0)
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for _, ev := range envs {
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kv = strings.SplitAfterN(ev, "=", 2)
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// I *think* SplitAfterN does this for me, but...
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if len(kv) == 1 {
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kv = append(kv, "")
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}
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k = kv[0]
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v = kv[1]
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envMap[k] = v
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}
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return
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}
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// nativizeEnvMap returns a native-typed env map from a string version.
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func nativizeEnvMap(stringMap map[string]string) (envMap map[string]interface{}) {
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var pathVar string = internal.GetPathEnvName()
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var err error
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for k, v := range stringMap {
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// Check for PATH/Path - we handle this uniquely.
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if k == pathVar {
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if envMap[k], err = GetPathEnv(); err != nil {
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envMap[k] = v
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err = nil
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}
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continue
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}
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// It might be...
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// a float
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if reMaybeFloat.MatchString(v) {
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if envMap[k], err = strconv.ParseFloat(v, 64); err == nil {
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continue
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}
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err = nil
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}
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// an int
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if reMaybeInt.MatchString(v) {
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if envMap[k], err = strconv.Atoi(v); err == nil {
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continue
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}
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err = nil
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}
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// a uint
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if envMap[k], err = strconv.ParseUint(v, 10, 64); err == nil {
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continue
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} else {
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err = nil
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}
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// a boolean
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if envMap[k], err = strconv.ParseBool(v); err == nil {
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continue
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} else {
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err = nil
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}
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// ok so... guess it's a string, then.
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envMap[k] = v
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}
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return
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}
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