//go:build windows package sysutils /* IDState on *NIX-like platforms collects information about the current running process. However, it is only present as a sort of dummy on Windows to make cross-platform development easier. Do not expect any sort of usefulness from this struct on Windows other than parsing an IDState generated on *NIX. */ type IDState struct { // RUID: Real UID RUID int // EUID: Effective UID EUID int // SUID: Saved Set UID SUID int // RGID: Real GID RGID int // EGID: Effective GID EGID int // SGID: Saved Set GID SGID int // SudoEnvUser is true if SUDO_USER or SUDO_UID is set. SudoEnvUser bool // SudoEnvGroup is true if SUDO_GID is set. SudoEnvGroup bool // SudoEnvCmd is true if SUDO_COMMAND is set. SudoEnvCmd bool // SudoEnvHome is true if SUDO_HOME is set. SudoEnvHome bool // SudoEnvVars is true if any of the "well-known" sudo environment variables are set. SudoEnvVars bool // PPIDUidMatch is true if the parent PID UID matches the current process UID (mismatch usually indicates sudo invocation). PPIDUidMatch bool // PPIDGidMatch is true if the parent PID GID matches the current process GID (mismatch usually indicates sudo invocation). PPIDGidMatch bool }