c6efc2d83c
FIXED: * paths: Async searching works correctly now, and is consolidated to a single struct for searching options for async and synchronous searches.
510 lines
12 KiB
Go
510 lines
12 KiB
Go
/*
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SysUtils - a library to assist with various system-related functions
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Copyright (C) 2020 Brent Saner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package paths
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import (
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`context`
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"errors"
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"fmt"
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"io/fs"
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"os"
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"os/user"
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"path/filepath"
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`sort`
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"strings"
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`sync`
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`time`
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// "syscall"
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`github.com/djherbis/times`
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`r00t2.io/goutils/bitmask`
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)
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/*
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ExpandHome will take a tilde(~)-prefixed path and resolve it to the actual path in-place.
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"Nested" user paths (~someuser/somechroot/~someotheruser) are not supported as home directories are expected to be absolute paths.
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*/
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func ExpandHome(path *string) (err error) {
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var unameSplit []string
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var uname string
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var u *user.User
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// Props to this guy.
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// https://stackoverflow.com/a/43578461/733214
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if len(*path) == 0 {
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err = errors.New("empty path")
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return
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} else if (*path)[0] != '~' {
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return
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}
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// E(ffective)UID (e.g. chown'd user for SUID)
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/*
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uid := strconv.Itoa(syscall.Geteuid())
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u, err := user.LookupId(euid)
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*/
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// (Real)UID (invoking user)
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/*
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if u, err = user.Current(); err != nil {
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return
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}
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*/
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// K but do it smarter.
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unameSplit = strings.SplitN(*path, string(os.PathSeparator), 2)
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if len(unameSplit) != 2 {
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unameSplit = append(unameSplit, "")
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}
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uname = strings.TrimPrefix(unameSplit[0], "~")
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if uname == "" {
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if u, err = user.Current(); err != nil {
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return
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}
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} else {
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if u, err = user.Lookup(uname); err != nil {
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return
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}
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}
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*path = filepath.Join(u.HomeDir, unameSplit[1])
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return
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}
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/*
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GetFirst is the file equivalent of envs.GetFirst.
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It iterates through paths, normalizing them along the way
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(so abstracted paths such as ~/foo/bar.txt and relative paths
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such as bar/baz.txt will still work), and returns the content
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of the first found existing file. If the first found path
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is a directory, content will be nil but isDir will be true
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(as will ok).
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If no path exists, ok will be false.
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As always, results are not guaranteed due to permissions, etc.
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potentially returning an inaccurate result.
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This is a thin wrapper around GetFirstWithRef.
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*/
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func GetFirst(paths []string) (content []byte, isDir, ok bool) {
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content, isDir, ok, _ = GetFirstWithRef(paths)
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return
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}
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/*
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GetFirstWithRef is the file equivalent of envs.GetFirstWithRef.
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It behaves exactly like GetFirst, but with an additional returned value, idx,
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which specifies the index in paths in which a path was found.
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As always, results are not guaranteed due to permissions, etc.
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potentially returning an inaccurate result.
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*/
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func GetFirstWithRef(paths []string) (content []byte, isDir, ok bool, idx int) {
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var locPaths []string
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var exists bool
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var stat os.FileInfo
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var err error
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idx = -1
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// We have to be a little less cavalier about this.
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if paths == nil {
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return
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}
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locPaths = make([]string, len(paths))
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locPaths = paths[:] // Create an explicit copy so we don't modify paths.
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for i, p := range locPaths {
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if exists, stat, err = RealPathExistsStat(&p); err != nil {
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err = nil
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continue
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}
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if !exists {
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continue
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}
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isDir = stat.IsDir()
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if !isDir {
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if content, err = os.ReadFile(p); err != nil {
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continue
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}
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}
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ok = true
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idx = i
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return
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}
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return
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}
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/*
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MakeDirIfNotExist will create a directory at a given path if it doesn't exist.
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See also the documentation for RealPath.
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This is a bit more sane option than os.MkdirAll as it will normalize paths a little better.
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*/
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func MakeDirIfNotExist(path string) (err error) {
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var stat os.FileInfo
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var exists bool
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var locPath string = path
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if exists, stat, err = RealPathExistsStat(&locPath); err != nil {
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if !exists {
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// This, at least as of golang 1.15, uses the user's umask.
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// It does not actually create a dir with 0777.
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// It's up to the caller to do an os.Chmod() on the path after, if desired.
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if err = os.MkdirAll(locPath, 0777); err != nil {
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return
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}
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err = nil
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return
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} else {
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return
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}
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}
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// So it exists, but it probably isn't a dir.
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if !stat.Mode().IsDir() {
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err = errors.New(fmt.Sprintf("path %v exists but is not a directory", locPath))
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return
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} else {
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return
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}
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// This should probably never happen. Probably.
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err = errors.New("undefined")
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return
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}
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/*
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RealPath will transform a given path into the very best guess for an absolute path in-place.
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It is recommended to check err (if not nil) for an invalid path error. If this is true, the
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path syntax/string itself is not supported on the runtime OS. This can be done via:
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if errors.Is(err, fs.ErrInvalid) {...}
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*/
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func RealPath(path *string) (err error) {
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if err = ExpandHome(path); err != nil {
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return
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}
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if *path, err = filepath.Abs(*path); err != nil {
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return
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}
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return
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}
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/*
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RealPathExists is like RealPath, but will also return a boolean as to whether the path
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actually exists or not.
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Note that err *may* be os.ErrPermission/fs.ErrPermission, in which case the exists value
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cannot be trusted as a permission error occurred when trying to stat the path - if the
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calling user/process does not have read permission on e.g. a parent directory, then
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exists may be false but the path may actually exist. This condition can be checked via
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via:
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if errors.Is(err, fs.ErrPermission) {...}
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See also the documentation for RealPath.
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In those cases, it may be preferable to use RealPathExistsStat and checking stat for nil.
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*/
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func RealPathExists(path *string) (exists bool, err error) {
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if err = RealPath(path); err != nil {
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return
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}
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if _, err = os.Stat(*path); err != nil {
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if errors.Is(err, fs.ErrNotExist) {
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err = nil
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}
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return
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}
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exists = true
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return
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}
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/*
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RealPathExistsStat is like RealPathExists except it will also return the os.FileInfo
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for the path (assuming it exists).
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If stat is nil, it is highly recommended to check err via the methods suggested
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in the documentation for RealPath and RealPathExists.
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*/
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func RealPathExistsStat(path *string) (exists bool, stat os.FileInfo, err error) {
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if exists, err = RealPathExists(path); err != nil {
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return
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}
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if stat, err = os.Stat(*path); err != nil {
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return
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}
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return
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}
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// SearchFsPaths gets a file/directory/etc. path list based on the provided criteria.
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func SearchFsPaths(matcher FsSearchCriteria) (found, miss []*FsSearchResult, err error) {
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var matched *FsSearchResult
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var missed *FsSearchResult
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if err = RealPath(&matcher.Root); err != nil {
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return
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}
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if err = filepath.WalkDir(
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matcher.Root,
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func(path string, d fs.DirEntry, inErr error) (outErr error) {
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if inErr != nil {
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outErr = inErr
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return
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}
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if matched, missed, outErr = matcher.Match(path, d, nil); outErr != nil {
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return
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}
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if matched != nil && !matcher.NoMatch {
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found = append(found, matched)
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}
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if missed != nil && !matcher.NoMismatch {
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miss = append(miss, missed)
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}
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return
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},
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); err != nil {
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return
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}
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if found == nil || len(found) == 0 {
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return
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}
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// And sort them.
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sort.Slice(
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found,
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func(i, j int) (isLess bool) {
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isLess = found[i].Path < found[j].Path
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return
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},
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)
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return
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}
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/*
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SearchFsPathsAsync is exactly like SearchFsPaths, but dispatches off concurrent
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workers for the filtering logic instead of performing iteratively/recursively.
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It may, in some cases, be *slightly more* performant and *slightly less* in others.
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Note that unlike SearchFsPaths, the results written to the
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FsSearchCriteriaAsync.ResChan are not guaranteed to be in any predictable order.
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All channels are expected to have already been initialized by the caller.
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They will not be closed by this function.
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*/
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func SearchFsPathsAsync(matcher FsSearchCriteriaAsync) {
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var err error
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var wgLocal sync.WaitGroup
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var doneChan chan bool = make(chan bool, 1)
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if matcher.ErrChan == nil {
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panic(ErrNilErrChan)
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return
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}
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if matcher.WG == nil {
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matcher.ErrChan <- ErrNilWg
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return
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}
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defer matcher.WG.Done()
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if matcher.ResChan == nil && !matcher.NoMatch {
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matcher.ErrChan <- ErrNilMatchChan
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return
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}
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if matcher.MismatchChan == nil && !matcher.NoMismatch {
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matcher.ErrChan <- ErrNilMismatchChan
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return
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}
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if err = RealPath(&matcher.Root); err != nil {
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matcher.ErrChan <- err
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return
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}
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if matcher.Semaphore != nil && matcher.SemaphoreCtx == nil {
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matcher.SemaphoreCtx = context.Background()
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}
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if err = filepath.WalkDir(
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matcher.Root,
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func(path string, de fs.DirEntry, inErr error) (outErr error) {
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if inErr != nil {
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inErr = filterNoFileDir(inErr)
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if inErr != nil {
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outErr = inErr
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return
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}
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}
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wgLocal.Add(1)
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if matcher.Semaphore != nil {
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if err = matcher.Semaphore.Acquire(matcher.SemaphoreCtx, 1); err != nil {
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return
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}
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}
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go func(p string, d fs.DirEntry) {
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var pErr error
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var pResMatch *FsSearchResult
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var pResMiss *FsSearchResult
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defer wgLocal.Done()
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if matcher.Semaphore != nil {
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defer matcher.Semaphore.Release(1)
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}
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if pResMatch, pResMiss, pErr = matcher.Match(p, d, nil); pErr != nil {
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matcher.ErrChan <- pErr
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return
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}
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if pResMatch != nil && !matcher.NoMatch {
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matcher.ResChan <- pResMatch
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}
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if pResMiss != nil && !matcher.NoMismatch {
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matcher.MismatchChan <- pResMiss
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}
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}(path, de)
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return
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},
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); err != nil {
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err = filterNoFileDir(err)
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if err != nil {
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matcher.ErrChan <- err
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return
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}
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}
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go func() {
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wgLocal.Wait()
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doneChan <- true
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}()
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<-doneChan
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return
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}
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/*
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filterTimes checks a times.Timespec of a file using:
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* an age specified by the caller
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* an ageType bitmask for types of times to compare
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* an olderThan bool (if false, the file must be younger than)
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* an optional "now" timestamp for the age derivation.
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*/
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func filterTimes(tspec times.Timespec, age *time.Duration, ageType *pathTimeType, olderThan bool, now *time.Time) (include bool) {
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var curAge time.Duration
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var mask *bitmask.MaskBit
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var tfunc func(t *time.Duration) (match bool) = func(t *time.Duration) (match bool) {
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if olderThan {
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match = *t > *age
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} else {
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match = *t < *age
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}
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return
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}
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if tspec == nil || age == nil || ageType == nil {
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return
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}
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mask = ageType.Mask()
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if now == nil {
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now = new(time.Time)
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*now = time.Now()
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}
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// BTIME (if supported)
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if tspec.HasBirthTime() && (mask.HasFlag(bitmask.MaskBit(TimeAny)) || mask.HasFlag(bitmask.MaskBit(TimeCreated))) {
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curAge = now.Sub(tspec.BirthTime())
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if include = tfunc(&curAge); include {
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return
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}
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}
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// MTIME
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if mask.HasFlag(bitmask.MaskBit(TimeAny)) || mask.HasFlag(bitmask.MaskBit(TimeModified)) {
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curAge = now.Sub(tspec.ModTime())
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if include = tfunc(&curAge); include {
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return
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}
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}
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// CTIME (if supported)
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if tspec.HasChangeTime() && (mask.HasFlag(bitmask.MaskBit(TimeAny)) || mask.HasFlag(bitmask.MaskBit(TimeChanged))) {
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curAge = now.Sub(tspec.ChangeTime())
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if include = tfunc(&curAge); include {
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return
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}
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}
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// ATIME
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if mask.HasFlag(bitmask.MaskBit(TimeAny)) || mask.HasFlag(bitmask.MaskBit(TimeAccessed)) {
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curAge = now.Sub(tspec.AccessTime())
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if include = tfunc(&curAge); include {
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return
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}
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}
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return
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}
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func filterNoFileDir(err error) (filtered error) {
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filtered = err
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if errors.Is(err, fs.ErrNotExist) {
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filtered = nil
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}
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return
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}
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