gosecret/prompt_funcs.go

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package libsecret
import (
`github.com/godbus/dbus`
)
// NewPrompt returns a pointer to a new Prompt based on a Dbus connection and a Dbus path.
func NewPrompt(conn *dbus.Conn, path dbus.ObjectPath) (prompt *Prompt) {
prompt = &Prompt{
Conn: conn,
Dbus: conn.Object(DBusServiceName, path),
}
return
}
// Path returns the path of the underlying Dbus connection.
func (p Prompt) Path() (path dbus.ObjectPath) {
// Remove this method in V1. It's bloat since we now have an exported Dbus.
path = p.Dbus.Path()
return
}
// Prompt issues/waits for a prompt for unlocking a Locked Collection or Secret / Item.
func (p *Prompt) Prompt() (promptValue *dbus.Variant, err error) {
var c chan *dbus.Signal
var result *dbus.Signal
// Prompts are asynchronous; we connect to the signal and block with a channel until we get a response.
c = make(chan *dbus.Signal, 10)
defer close(c)
p.Conn.Signal(c)
defer p.Conn.RemoveSignal(c)
if err = p.Dbus.Call("org.freedesktop.Secret.Prompt.Prompt", 0, "").Store(); err != nil {
return
}
for {
if result = <-c; result.Path == p.Path() {
*promptValue = result.Body[1].(dbus.Variant)
return
}
}
}