gosecret/collection_funcs.go

407 lines
9.1 KiB
Go

package gosecret
import (
"time"
"github.com/godbus/dbus/v5"
"r00t2.io/goutils/multierr"
)
/*
NewCollection returns a pointer to a Collection based on a Service and a Dbus path.
You will almost always want to use Service.GetCollection instead.
*/
func NewCollection(service *Service, path dbus.ObjectPath) (coll *Collection, err error) {
if service == nil {
err = ErrNoDbusConn
}
if _, err = validConnPath(service.Conn, path); err != nil {
return
}
coll = &Collection{
DbusObject: &DbusObject{
Conn: service.Conn,
Dbus: service.Conn.Object(DbusService, path),
},
service: service,
// LastModified: time.Now(),
}
// Populate the struct fields...
// TODO: use channel for errors; condense into a MultiError and switch to goroutines.
if _, err = coll.Locked(); err != nil {
return
}
if _, err = coll.Label(); err != nil {
return
}
if _, err = coll.Created(); err != nil {
return
}
if _, _, err = coll.Modified(); err != nil {
return
}
return
}
/*
CreateItem returns a pointer to an Item based on a label, some attributes, a Secret,
whether any existing secret with the same label should be replaced or not, and the optional itemType.
itemType is optional; if specified, it should be a Dbus interface (only the first element is used).
If not specified, the default DbusDefaultItemType will be used. The most common itemType is DbusDefaultItemType
and is the current recommendation.
Other types used are:
org.gnome.keyring.NetworkPassword
org.gnome.keyring.Note
These are libsecret schemas as defined at
https://gitlab.gnome.org/GNOME/libsecret/-/blob/master/libsecret/secret-schemas.c (and bundled in with libsecret).
Support for adding custom schemas MAY come in the future but is unsupported currently.
*/
func (c *Collection) CreateItem(label string, attrs map[string]string, secret *Secret, replace bool, itemType ...string) (item *Item, err error) {
var call *dbus.Call
var prompt *Prompt
var path dbus.ObjectPath
var promptPath dbus.ObjectPath
var variant *dbus.Variant
var props map[string]dbus.Variant = make(map[string]dbus.Variant)
var typeString string
if itemType != nil && len(itemType) > 0 {
typeString = itemType[0]
} else {
typeString = DbusDefaultItemType
}
props[DbusItemLabel] = dbus.MakeVariant(label)
if !c.service.Legacy {
props[DbusItemType] = dbus.MakeVariant(typeString)
}
props[DbusItemAttributes] = dbus.MakeVariant(attrs)
props[DbusItemCreated] = dbus.MakeVariant(uint64(time.Now().Unix()))
// props[DbusItemModified] = dbus.MakeVariant(uint64(time.Now().Unix()))
if call = c.Dbus.Call(
DbusCollectionCreateItem, 0, props, secret, replace,
); call.Err != nil {
err = call.Err
return
}
if err = call.Store(&path, &promptPath); err != nil {
return
}
if isPrompt(promptPath) {
prompt = NewPrompt(c.Conn, promptPath)
if variant, err = prompt.Prompt(); err != nil {
return
}
path = variant.Value().(dbus.ObjectPath)
}
item, err = NewItem(c, path)
return
}
/*
Delete removes a Collection.
While *technically* not necessary, it is recommended that you iterate through
Collection.Items and do an Item.Delete for each item *before* calling Collection.Delete;
the item paths are cached as "orphaned paths" in Dbus otherwise if not deleted before deleting
their Collection. They should clear on a reboot or restart of Dbus (but rebooting Dbus on a system in use is... troublesome).
*/
func (c *Collection) Delete() (err error) {
var call *dbus.Call
var promptPath dbus.ObjectPath
var prompt *Prompt
if call = c.Dbus.Call(
DbusCollectionDelete, 0,
); call.Err != nil {
err = call.Err
return
}
if err = call.Store(&promptPath); err != nil {
return
}
if isPrompt(promptPath) {
prompt = NewPrompt(c.Conn, promptPath)
if _, err = prompt.Prompt(); err != nil {
return
}
}
return
}
/*
Items returns a slice of Item pointers in the Collection.
err MAY be a *multierr.MultiError.
*/
func (c *Collection) Items() (items []*Item, err error) {
var paths []dbus.ObjectPath
var item *Item
var variant dbus.Variant
var errs *multierr.MultiError = multierr.NewMultiError()
if variant, err = c.Dbus.GetProperty(DbusCollectionItems); err != nil {
return
}
paths = variant.Value().([]dbus.ObjectPath)
items = make([]*Item, 0)
for _, path := range paths {
item = nil
if item, err = NewItem(c, path); err != nil {
errs.AddError(err)
err = nil
continue
}
items = append(items, item)
}
if !errs.IsEmpty() {
err = errs
}
return
}
// Label returns the Collection label (name).
func (c *Collection) Label() (label string, err error) {
var variant dbus.Variant
if variant, err = c.Dbus.GetProperty(DbusCollectionLabel); err != nil {
return
}
label = variant.Value().(string)
c.LabelName = label
return
}
// Lock will lock an unlocked Collection. It will no-op if the Collection is currently locked.
func (c *Collection) Lock() (err error) {
if _, err = c.Locked(); err != nil {
return
}
if c.IsLocked {
return
}
if err = c.service.Lock(c); err != nil {
return
}
c.IsLocked = true
if _, _, err = c.Modified(); err != nil {
return
}
return
}
// Locked indicates if a Collection is locked (true) or unlocked (false).
func (c *Collection) Locked() (isLocked bool, err error) {
var variant dbus.Variant
if variant, err = c.Dbus.GetProperty(DbusCollectionLocked); err != nil {
isLocked = true
return
}
isLocked = variant.Value().(bool)
c.IsLocked = isLocked
return
}
// Relabel modifies the Collection's label in Dbus.
func (c *Collection) Relabel(newLabel string) (err error) {
var variant dbus.Variant = dbus.MakeVariant(newLabel)
if err = c.Dbus.SetProperty(DbusCollectionLabel, variant); err != nil {
return
}
c.LabelName = newLabel
if _, _, err = c.Modified(); err != nil {
return
}
return
}
/*
SearchItems searches a Collection for a matching "profile" string.
It's mostly a carry-over from go-libsecret, and is here for convenience. IT MAY BE REMOVED IN THE FUTURE.
I promise it's not useful for any other implementation/storage of SecretService whatsoever.
err MAY be a *multierr.MultiError.
Deprecated: Use Service.SearchItems instead.
*/
func (c *Collection) SearchItems(profile string) (items []*Item, err error) {
var call *dbus.Call
var paths []dbus.ObjectPath
var errs *multierr.MultiError = multierr.NewMultiError()
var attrs map[string]string = make(map[string]string, 0)
var item *Item
attrs["profile"] = profile
if call = c.Dbus.Call(
DbusCollectionSearchItems, 0, attrs,
); call.Err != nil {
err = call.Err
return
}
if err = call.Store(&paths); err != nil {
return
}
items = make([]*Item, 0)
for _, path := range paths {
item = nil
if item, err = NewItem(c, path); err != nil {
errs.AddError(err)
err = nil
continue
}
items = append(items, item)
}
if !errs.IsEmpty() {
err = errs
}
return
}
// SetAlias is a thin wrapper/shorthand for Service.SetAlias (but specific to this Collection).
func (c *Collection) SetAlias(alias string) (err error) {
var call *dbus.Call
if call = c.service.Dbus.Call(
DbusServiceSetAlias, 0, alias, c.Dbus.Path(),
); call.Err != nil {
err = call.Err
return
}
c.Alias = alias
if _, _, err = c.Modified(); err != nil {
return
}
return
}
// Unlock will unlock a locked Collection. It will no-op if the Collection is currently unlocked.
func (c *Collection) Unlock() (err error) {
if _, err = c.Locked(); err != nil {
return
}
if !c.IsLocked {
return
}
if err = c.service.Unlock(c); err != nil {
return
}
c.IsLocked = false
if _, _, err = c.Modified(); err != nil {
return
}
return
}
// Created returns the time.Time of when a Collection was created.
func (c *Collection) Created() (created time.Time, err error) {
var variant dbus.Variant
var timeInt uint64
if variant, err = c.Dbus.GetProperty(DbusCollectionCreated); err != nil {
return
}
timeInt = variant.Value().(uint64)
created = time.Unix(int64(timeInt), 0)
c.CreatedAt = created
return
}
/*
Modified returns the time.Time of when a Collection was last modified along with a boolean
that indicates if the collection has changed since the last call of Collection.Modified.
Note that when calling NewCollection, the internal library-tracked modification
time (Collection.LastModified) will be set to the latest modification time of the Collection
itself as reported by Dbus rather than the time that NewCollection was called.
*/
func (c *Collection) Modified() (modified time.Time, isChanged bool, err error) {
var variant dbus.Variant
var timeInt uint64
if variant, err = c.Dbus.GetProperty(DbusCollectionModified); err != nil {
return
}
timeInt = variant.Value().(uint64)
modified = time.Unix(int64(timeInt), 0)
if !c.lastModifiedSet {
// It's "nil", so set it to modified. We can't check for a zero-value in case Dbus has it as a zero-value.
c.LastModified = modified
c.lastModifiedSet = true
}
isChanged = modified.After(c.LastModified)
c.LastModified = modified
return
}
// path is a *very* thin wrapper around Collection.Dbus.Path(). It is needed for LockableObject interface membership.
func (c *Collection) path() (dbusPath dbus.ObjectPath) {
dbusPath = c.Dbus.Path()
return
}