Adding env.HasEnv for single-value env exist logic
This commit is contained in:
parent
ecea194c0f
commit
7cba7d1117
@ -118,3 +118,17 @@ func GetPidEnvMapNative(pid uint32) (envMap map[string]interface{}, err error) {
|
|||||||
|
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
HasEnv is much like os.LookupEnv, but only returns a boolean for
|
||||||
|
if the environment variable key exists or not.
|
||||||
|
|
||||||
|
This is useful anywhere you may need to set a boolean in a func call
|
||||||
|
depending on the *presence* of an env var or not.
|
||||||
|
*/
|
||||||
|
func HasEnv(key string) (envIsSet bool) {
|
||||||
|
|
||||||
|
_, envIsSet = os.LookupEnv(key)
|
||||||
|
|
||||||
|
return
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user