Commit Graph

17 Commits

Author SHA1 Message Date
brent saner
c6efc2d83c
v1.12.0
FIXED:
* paths: Async searching works correctly now, and is consolidated to a
  single struct for searching options for async and synchronous
  searches.
2024-11-18 17:36:14 -05:00
brent saner
eefe02afaf
v1.11.0
ADDED:
* fsutils: better/additional fsattrs functionality
* paths: highly filterable filesystem searching
2024-11-16 01:28:24 -05:00
brent saner
b82f0c02ed
v1.10.1
FIX:
* fs.FileMode for object type is 0 for regular files, so an additional
  parameter is needed.
2024-11-12 06:50:44 -05:00
brent saner
903dd00c81
v1.10.0
ADDED:
* paths.SearchFsPaths, which lets a user provide a fairly flexible
  function for searching files/directories/etc.
2024-11-12 06:32:04 -05:00
8254fd21a3
features: envs.GetFirst{,WithRef}, paths.GetFirst{,WithRef} 2022-09-15 01:56:08 -04:00
2bf9323203
fixing false undefined error 2022-08-26 02:41:13 -04:00
ecea194c0f
fixing bug- wrong bool state check for RealPathExists. 2022-02-11 03:27:01 -05:00
008ed531a2
...SplitN, not SplitAfterN 2021-12-18 04:46:43 -05:00
8f582d37f1
what a rabbithole. lots of goodies now. 2021-12-18 04:23:35 -05:00
3e51ac58db
update some stuff for paths, add env mappings 2021-11-16 02:49:17 -05:00
c1fc07de50
oh my word i'm an idiot 2021-03-19 13:06:11 -04:00
bb786855fc
TODO: get homedir of euid? 2021-02-19 03:20:50 -05:00
6d0cd91683
adding license 2020-09-26 03:20:17 -04:00
3135507e1b
adding exec_extra 2020-09-26 02:17:33 -04:00
cf50c65438
adding func to get PATH var 2020-09-25 16:54:33 -04:00
8337d9f973
checking in some various work 2020-09-12 01:25:27 -04:00
5b76d8b2ca
adding paths 2020-09-06 03:23:14 -04:00